wiki:worker_features
Current room-worker feature guide
Newer room-worker features
The generated feature inventory follows the newest healthy deployed room-worker release whose sealed code and reviewed manifest pass verification. Its footer identifies that release; the shared supervisor is shown separately. This editorial guide was reviewed through v6.7.17 on October 4, 2026. Compatible workers can still be on different versions during rollout. Check the room title and release notes; queued-only features remain upcoming until deployed-worker evidence exists.
| Feature | Player guide | Introduced |
|---|---|---|
| Running-map remaining time | .time and the join hint | v6.7.5 |
| Spatial Standard Jump selection | Jump | v6.7.6 |
| Tap/hold Mania composition | Rice, Noodle and combinations | v6.7.6 |
| Initial Noodle → Stream fallback (superseded by LN in v6.7.15) | Fresh-map fallback tiers | v6.7.7 |
| Preferred duration separate from hard cap | Played-length selection | v6.7.8 |
| Personal English-first bilingual guidance | .lang / .language | v6.7.9 |
| Sparse Standard pass-count relaxation | Pass-count tiers | v6.7.10 |
| Verified mixed Standard DT and .dt/.nm | Per-item DT settings, stars and length | v6.7.11 |
| Reduced LN/Noodle weight in Mania Variety | Variety-only relative weighting | v6.7.12 |
| Shorter DT preferred lower bound | DT 60–150 played seconds by default | v6.7.13 |
| Full-DT preference with NoMod fallback | .dt 100; safely refresh unplayed upcoming maps | v6.7.14 |
| Noodle → native LN fallback correction | Strict Noodle, relaxed Noodle, then LN | v6.7.15 |
| Safe Standard map/mod synchronization after skips | Delayed playlist events cannot overwrite replacements | v6.7.16 |
| Successful-clear pick-weight boost up to 1.5× | Global osu! pass count, not local lobby results | v6.7.17 |
wiki/worker_features.txt · Last modified: by wikiadmin