Table of Contents

Current room-worker feature guide

Newer room-worker features

The retained native v7 engine includes the cumulative gameplay features below. The separate generated feature inventory keeps its own verified-source/version label; it is not proof of the current controller or a queued target. Reviewed October 14, 2026: owner controller v7.0.1 dev10, latest published private operator kit dev12, qualified owner v7.0.2 controller queued. Check release notes and the active room title for availability.

The introduced-version column records history, not a pending rollout.

Feature Player guide Introduced
Running-map remaining time .time and the join hint v6.7.5
Spatial Standard Jump selection Jump v6.7.6
Tap/hold Mania composition Rice, Noodle and combinations v6.7.6
Initial Noodle → Stream fallback (superseded by LN in v6.7.15) Fresh-map fallback tiers v6.7.7
Preferred duration separate from hard cap Played-length selection v6.7.8
Personal English-first bilingual guidance .lang / .language v6.7.9
Sparse Standard pass-count relaxation Pass-count tiers v6.7.10
Verified mixed Standard DT and .dt/.nm Per-item DT settings, stars and length v6.7.11
Reduced LN/Noodle weight in Mania Variety Variety-only relative weighting v6.7.12
Shorter DT preferred lower bound DT's speed-adjusted preferred lower-bound rule v6.7.13
Full-DT preference with NoMod fallback .dt 100; safely refresh unplayed upcoming maps v6.7.14
Noodle → native LN fallback correction Strict Noodle, relaxed Noodle, then LN v6.7.15
Safe Standard map/mod synchronization after skips Delayed playlist events cannot overwrite replacements v6.7.16
Successful-clear pick-weight boost up to 1.5× Global osu! pass count, not local lobby results v6.7.17
Ready players can start despite AFK players One ready player; one shared five-second grace per stay v6.7.18
Five additional personal bot languages Japanese, Polish, Indonesian, French and German replies v6.7.19
Snap-aim Jump with slider transitions and weighted variety Short preference and soft perceived AR weighting v6.7.20
Operator-only private maintenance gate Internal compatible bridge; no new public commands v6.7.21

Distributed v7 features

Feature Guide Availability at the October 14 review
Complete prepared selection catalogs; centralized collection and analysis Catalog contents and size Available in the private pilot
Independent account hosting, optional directory and feedback sharing Community hosting Available with explicit enrollment/consent/grant
Shared website lobby cards, central map art and duration Live Lobbies Deployed; existing compatible clients supported
Rich remote settings and Estimated progress Timing evidence and limits New client path qualified; central v2 hub remains staged
Owner-tuned fresh-install defaults and bounded chat/profile/score deferrals Cumulative dev12 kit Private dev12 kit published; existing owner controller remains dev10
Protected compatible per-room worker staging and queueing Update admission and rollback v7.0.2 qualified and queued for initial owner controller switch
Alternating website/Discord post-match reminders Community reminders Included in queued v7.0.2

The old v6.7.22 supervisor rollout is historical. Its five-second ordinary empty-room wait is distinct from the initial all-four-empty controller gate and from the separate room reset/readiness timers. Saved duration policy and tuning remain operator configuration.

Player commands · Operator commands · How the bot works