Glossary

Term Meaning Related page
Active player A gameplay participant; excludes a spectator or the bot/referee Voting
Quorum The required agreement among current eligible voters Voting
Visible queue Playlist entries already selected and shown by the room Queues
Future picks Later selections after already queued maps Queues
SR Star rating used in the selection range Difficulty
Native chart A map authored for Mania rather than converted from Standard Converts
Vetted convert A Standard-to-Mania conversion admitted using validated evidence Converts
LN Long notes Styles
Farm index Experimental Mania efficiency ranking signal Farm
Fallback Broadening a preferred style after fresh strict choices run out Fallback
PP Performance points; command estimates differ from awarded profile totals PP
Empty-safe update A staged bot release that waits for empty rooms before replacement Updates

Newer selection terms

Term Meaning Related page
Jump Standard circle-heavy spatial jumps; independent of Farm score Jump
Rice Native Mania taps with few holds/streams; tap chords allowed Rice
Noodle Native Mania hold-dominant composition, narrower than LN Noodle
Preferred length Soft played-duration band, not a hard minimum Duration
Hard cap Maximum eligible played length; DT uses speed-adjusted time Selection
Mixed DT Some verified Standard DT items alongside NoMod; actual DT stars DT
DT/NC evidence Both count for Farm DT admission; one plain DT variant is selected DT evidence
Relative weight Changes odds within a candidate tier, not a fixed round share Weights
Pass count Global successful clears recorded by osu! and cached from official API metadata; not local lobby clears, total attempts or pass rate Successful-clear preference
Pass-count factor v6.7.17's 1.0–1.5× multiplier relative to the current fresh eligible pool maximum; separate from minimum-pass eligibility Formula and examples
Personal language Prepared bilingual guidance with English first, not room-wide translation Languages